Xenoblade Chronicles 3’s combat system is, in a word, hectic. You have six characters, each with three Arts, one Talent Art, and at least one Fusion Art (eventually) who all auto-attack while also trying to string together combos to inflict statuses on enemies. Also, it’s a bit of a rhythm game as you try to cancel Arts attacks. It’s a lot to try to manage.
In this Xenoblade Chronicles 3 combat guide, we’ll walk you through the basics of combat, talk a little about arts, talent arts, and fusion arts and how to cancel them all into a series of attacks, and then talk about combos.
Quick Note: Additions to the combat system are coming slowly throughout the game. For example, you won’t have Talent Arts at the beginning of the game, and Fusion Arts will appear even later. We’ll include them all here because the system builds on itself from the ground up until it becomes, frankly, really confusing.