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When players encounter enemies in video games, the first instinct is to kill them. This is often how people win the game, but some situations require a little more finesse. Heroes sometimes need information about the next step. Interrogating enemies can help them get this information.

Some titles allow players to participate in this process. They extract information from enemies in intense mini-games, usually using painful methods bordering on sadism. Because of this, these sequences are sometimes more disturbing than typical virtual violence. At least in combat, targets fight back.

7 Informant Interrogations – The Batman: Arkham Series

7  Informant Interrogations - The Batman: Arkham Series

While spooky interrogations are a staple of Batman, they don’t factor into gameplay until Arkham City. When the Dark Knight sees a Riddler informant among a group of thugs, he can eliminate everyone around said informant before holding them at his mercy. He mainly lifts the suspect by the throat or holds him in other compromising positions. Once the Caped Crusader gets the information, he brutally knocks the informant out with a shattering blow. The following games all contain this mechanic, but it goes further in the conclusion of the series.

In search of the eponymous Arkham Knight, Batman pins one of the villain’s henchmen to the ground. He then calls his car and slowly backs it over the guy’s head. On the same subject : Why people are spending less on video games in 2022. The image is quite extreme, but the screams of the man and the hero yelling at him make it more impactful, as it shows Batman really losing his temper. The only way to make this more brutal would be if players could actually crush the poor sap’s skull, but that violates the Dark Knight code.

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6 Threatening The Butcher – Call Of Duty: Modern Warfare (2019)

6  Threatening The Butcher - Call Of Duty: Modern Warfare (2019)

Much of modern warfare is about fighting terrorists, and this Call of Duty reboot sees the SAS capture one of its figureheads: “The Butcher”. This sets the stage for an exercise in psychological torture. On the same subject : Like a movie tie in the video game it crashed the entire industry. The darkroom and clandestine atmosphere would be bad enough, but it gets more twisted when the butcher’s family enters.

Players can turn their anger on him or his wife and son. Pointing the gun at either party elicits emotional appeals from everyone involved. Certainly, the weapon is empty, but they do not know it. As if the situation couldn’t get more volatile, the agents load the gun, multiplying the bet by six. Even after getting the information they want, fans can still execute the villain. Leaving him alive may seem like mercy, but the Russians get him back soon after. Like the conflicts it emulates, the storyline has no happy ending.

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5 Executions – The Punisher

5  Executions - The Punisher

An even darker superhero than Batman is the Punisher. This Marvel vigilante regularly mows down dirt from the underworld in retaliation for his murdered family and a failing justice system. See the article : The biggest new video games released in the week of 7/11/22 • AIPT. Players fully embrace this bloodthirsty mantra in the 2004 title based on the Thomas Jane movie.

Throughout this linked game, the Punisher pumps thugs for information on his next target. He can injure and possibly kill them using any machine or tool at hand. When he turns human beings into minced meat, it’s hard to watch the screen. The Punisher, however, retains his cold composure through it all, making his character more menacing as a result. The fact that such gruesome sights don’t phase him shows just how scarred he is. Moreover, it demonstrates the insane creativity of the developers.

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4 Suspect Interviews – LA Noire

4  Suspect Interviews - LA Noire

It goes without saying that a detective story would include a questioning. Protagonist Cole Phelps trains perverts at the station numerous times throughout LA Noire, and it’s set in the style of ’40s baked capers. That means it’s anything but professional. His partners regularly suggest beating the confessions of suspects, interspersing their suggestions with ethnic or sexist insults. Phelps tries for a civil tackle, but even he’s not above insults when he’s on to something. All of this inevitably leads to things getting heated.

The tension is rising to palpable levels, especially for the most serious crimes. This increases the pressure for Phelps to get it right. If he fails to read the person correctly or collect the evidence, he could condemn an ​​innocent soul to persecution by crooked cops. Suffice it to say, that wouldn’t look good in the report.

3 Environmental Interrogations – Splinter Cell: Conviction

3  Environmental Interrogations - Splinter Cell: Conviction

Interrogation is a recurring element in the Splinter Cell series, but it receives special attention in Conviction. In an evolution of the Punisher sequences, Sam Fisher must inflict as much pain as necessary to get the goods. He can obviously take the basic lane with his fists, but environmental strikes are more fun.

Depending on where he is, Fisher can use the world around him to hurt his targets. Options range from slamming them into a piano to smashing their heads into a toilet sink. These items are just tools in his toolbox, meaning players will never look at the hero the same way again. Sam Fisher is someone who can make an instrument of torture out of anything, and that makes just being in the same room with him a daunting task.

2 By The Book – Grand Theft Auto 5

Conjuring up a new slew of news stories exposing the depravity of video games, Grand Theft Auto 5 stacks a scene of torture above all of its other gleefully offensive content. The government forces the main trio of crooks to do several clandestine jobs. One of them is the assassination of a terrorist, which involves torturing a poor informant named Ferdinand.

The unhinged Trevor has the chance to inflict pain, and it’s as twisted as you’d expect. Players choose from a variety of implements like pliers, jumper cables, and a water tank before going to town on the victim. The whole sequence takes pictures of the torture tactics used in the real war on terror. In this, it’s tinged with the GTA series’ trademark dark humor, thanks in large part to Trevor’s sarcastic comments and Ferdinand’s petty complaints (like damaging his perfect teeth). Hopefully players will laugh and cry at the same time.

1 Count Reuven’s Treasure – The Witcher 3: Wild Hunt

Players aren’t the ones inflicting pain here in this Witcher 3 quest, at least not directly. To find out where a friend is imprisoned, Geralt and Triss go straight into the witch hunters’ base. The witcher then delivers his witch ally to the religious fanatics in exchange for an audience with their leader. Now he must secretly uncover the information he needs while Triss undergoes torture in the next room. No pressure.

This whole scene is like walking a tightrope. To convince the Witch Hunters and get the answers, Geralt must choose the correct answers throughout the conversation. One misstep will shatter the facade and stir the whole hornet’s nest. To make matters worse, he hears Triss’ screams of agony from the other room, draining his resolve. As the icing on the cake, Spymaster Dijkstra also wants the witcher to discern the location of his treasure. This sequence pulls players in a million different directions at once. Even the smoothest speaker can’t achieve all the goals here. It’s just a matter of deciding what compromises to make: always a demoralizing prospect.

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